![]() ![]() For those who loved the original game for what it was, they will be happy to know that the vast majority of improvements beyond the obvious graphical tidying are quality of life improvements. It’s a fascinating insight into the world of remastering, and shows just how many difficult decisions have to be made in order to get the perfect combination of nostalgia and improvement. The game is still on a grid, and casting times are still identical to what they were when the game was running in 25fps, but a silky-smooth 60fps engine displays that combat, as “modern games run on time rather than frames” ![]() The cutscenes have been kept as close to the originals as possible for example, but completely re-rendered shot for shot with a higher resolution engine. Whilst 4K visuals, controller support and 7.1 sound have been added to the mix, they have been very careful not to mess with what already worked. It’s a fine balance with a game still adored and regularly played like Diablo II, and the creators are all well aware of this. In a discussion with streamer MrLlamaSC, the team discussed their vision of keeping the game as authentic as possible, whilst still bringing it to a modern audience. Garlic aside, there’s not a huge amount changing in this collaboration between Vicarious Visions and Blizzard, and this is very much intentional. That’s why the classic remastering will feature fully visible garlic for the first time. That being said, everyone watching the Diablo II Resurrected deep dive knows that Blizzard understands garlic is serious business. Games just don’t take our old friend allium sativum seriously enough. I tell you what you don’t see in enough games: garlic. Garlic? The Diablo II Resurrected Deep Dive News // 21st Feb 2021 - 1 year ago // By Gary “Dominoid” Sheppard BlizzCon Online 2021: Guts, Glory, and. ![]()
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